/work/fewls

fewls

what it is
app
role
concept, design, code
year
2026

A task app built around what each task needs.

We built it because every task app we tried buried the day under lists, projects, tags and screens nobody ever opens.

Fewls has four screens and no more.

Adding a task goes one step at a time: what it is, when it happens, how it repeats — and the part nobody else asks: what you will need to do it.

Claude, Figma, whatever the tool is, picked deliberately rather than guessed from a quick list.

Native iOS, light and dark themes, a home screen widget.

Built in-house, from the first sketch to the shipped app.

skills and tools

  • Swift
  • SwiftUI
  • WidgetKit
  • App Intents
  • notifications
  • light and dark themes
  • unit tests
  • iOS development
  • product design
  • mobile app design
  • Figma

screens

a task: notes, time, tool
a task: notes, time, tool
new task: what with
new task: what with
your own tool: colour and icon
your own tool: colour and icon
settings and the tool list
settings and the tool list
next projectpovod
human